Messaging - Unity Connection - Demonstration ...


 


Table of Contents
Course Files
Transcript
  • 1 Introduction and Agenda Closed Caption 0h 21m
    2 Network Infrastructure - Concepts & Slides Closed Caption 0h 36m
    3 Network Infrastructure - Demonstration Closed Caption 1h 05m
    4 Quality of Service - Concepts & Slides Closed Caption 1h 02m
    5 Quality of Service - LAN Demonstration Closed Caption 1h 24m
    6 Quality of Service - WAN Demonstration Closed Caption 0h 58m
    7 Quality of Service - WAN Demonstration Part 2 Closed Caption 1h 12m
    8 Unified CM - System Core - Concepts & Slides Closed Caption 1h 14m
    9 Unified CM - System Core - Demonstration Closed Caption 1h 28m
    10 Unified CM - Users & LDAP - Demonstration Closed Caption 0h 25m
    11 Unified CM - Calling Features - Concepts & Slides Closed Caption 0h 16m
    12 Unified CM - Calling Features - Demonstration Closed Caption 0h 55m
    13 Unified CM - Native Applications - Concepts & Slides Closed Caption 0h 17m
    14 Unified CM - Native Applications - Demonstration Part 1 Closed Caption 1h 45m
    15 Unified CM - Native Applications - Demonstration Part 2 Closed Caption 0h 20m
    16 Unified CM - Native Applications - Demonstration Part 3 Closed Caption 0h 18m
    17 Unified CM - Media Resources - Concept & Slides Closed Caption 1h 06m
    18 Unified CM - Media Resources - Demonstration Part 1 Closed Caption 0h 41m
    19 Unified CM - Media Resources - Demonstration Part 2 Closed Caption 1h 44m
    20 Unified CM - Gateways and Trunks - Concepts & Slides Closed Caption 0h 38m
    21 Unified CM - Gateways and Trunks - Demonstration Closed Caption 1h 34m
    22 H.323 Gatekeeper with CUBE - Concepts & Slides Part 1 Closed Caption 1h 30m
    23 H.323 Gatekeeper with CUBE - Concepts & Slides Part 2 Closed Caption 0h 43m
    24 H.323 Gatekeeper with CUBE - Demonstration Part 1 Closed Caption 1h 05m
    25 H.323 Gatekeeper with CUBE - Demonstration Part 2 Closed Caption 1h 10m
    26 H.323 Gatekeeper with CUBE - Demonstration Part 3 Closed Caption 0h 11m
    27 H.323 Gatekeeper with CUBE - Demonstration Part 4 Closed Caption 1h 10m
    28 Dial Plan - Concepts & Slides Part 1 Closed Caption 1h 05m
    29 Dial Plan - Concepts & Slides Part 2 Closed Caption 1h 21m
    30 Dial Plan - Concepts & Slides Part 3 Closed Caption 0h 59m
    31 Outbound Dial Plan - Demonstration Part 1 Closed Caption 0h 48m
    32 Outbound Dial Plan - Demonstration Part 2 Closed Caption 1h 26m
    33 Outbound Dial Plan - Demonstration Part 3 Closed Caption 1h 24m
    34 Outbound Dial Plan - Demonstration Part 4 Closed Caption 0h 08m
    35 Outbound Dial Plan - Demonstration Part V Closed Caption 1h 05m
    36 Outbound Dial Plan - Demonstration Part VI Closed Caption 0h 57m
    37 Inbound Dial Plan - Demonstration Part 1 Closed Caption 1h 02m
    38 Inbound Dial Plan - Demonstration Part 2 Closed Caption 1h 34m
    39 Unified CM - Unified Mobility - Concepts & Slides Closed Caption 0h 16m
    40 Unified CM - Unified Mobility - Demonstration Closed Caption 0h 57m
    41 High Availability - Concepts & Slides Closed Caption 0h 54m
    42 Unified CM Express - Concepts & Slides Closed Caption 0h 40m
    43 High Availability - Demonstration Part 1 Closed Caption 1h 15m
    44 High Availability - Demonstration Part 2 Closed Caption 1h 21m
    45 High Availability - Demonstration Part 3 Closed Caption 0h 18m
    46 Messaging - Unity Express - Concepts & Slides Closed Caption 1h 14m
    47 Messaging - Unity Express - Demonstration Part 1 Closed Caption 0h 41m
    48 Messaging - Unity Express - Demonstration Part 2 Closed Caption 0h 11m
    49 Messaging - Unity Connection - Concepts & Slides Closed Caption 0h 34m
    50 Messaging - Unity Connection - Demonstration Part 1 Closed Caption 1h 07m
    51 Messaging - Unity Connection - Demonstration Part 2 Closed Caption 1h 01m
    52 Unified Contact Center Express - Concepts & Slides Closed Caption 0h 46m
    53 Unified Contact Center Express - Demonstration Part 1 Closed Caption 1h 19m
    54 Unified Contact Center Express - Demonstration Part 2 Closed Caption 0h 37m
    55 Unified Contact Center Express - Demonstration Part 3 Closed Caption 1h 33m
    56 Presence - Concepts & Slides Closed Caption 0h 49m
    57 Presence - CUCM - Demonstration Closed Caption 0h 41m
    58 Presence - CUPS - Demonstration Closed Caption 1h 24m
    59 Strategy - Concepts & Slides Closed Caption 1h 47m
    60 Strategy - Questions and Study Plan Closed Caption 0h 43m
    Total Duration   57h 05m
  • 0:00:13 Ok, so we're back and we see that I have -- hopefully
    0:00:17 you guys all see that I've created a auto attendant
    0:00:20 menu structure here.
    0:00:24 And we're going to use beginning with the existing
    0:00:29 system call handler opening greeting. We’re going to
    0:00:33 create a series of system call handlers.
    0:00:36 And we could even label these if we wanted to
    0:00:41 keep in mind what it is we're creating here.
    0:00:43 We could even label them underscore system call handler.
    0:00:47 Or just system handler or just call handler.
    0:00:53 So I'm just going to label these consumer sales
    0:00:55 system call handler, I could put underscores between them if I wanted to
    0:01:01 keep my naming conventions, that' s fine.
    0:01:04 But the reason I'm putting them on here is for your
    0:01:08 edification to know that each of these different entities
    0:01:13 is effectively a system call handler.
    0:01:16 Now this isn't.
    0:01:17 This is actually a greeting within the above system call handler.
    0:01:29 And realistically we would have separate greetings and if I was
    0:01:35 creating this for a customer, I would probably do it in
    0:01:39 VISIO or some sort of flow charting application
    0:01:45 where they could see it and comment, edit
    0:01:47 whatever and I would have a little bit of the script
    0:01:52 of what we would say or have recorded for each
    0:01:56 greeting at each level,
    0:02:01 each menu prompt if you want.
    0:02:03 Of course we could do all of this in UCCX depending on how
    0:02:07 well we know UCCX versus Unity Connection
    0:02:11 just as easily, if not, maybe easier.
    0:02:14 There certainly -- it really just depends on which you know better and
    0:02:20 which you're more comfortable with, but there's certainly the
    0:02:23 reality that with UCCX or Unified Contact Center Express
    0:02:28 scripting, I can just drag and drop elements very quickly
    0:02:31 versus in Unity Connection, I'd have to go create all these
    0:02:36 and wait on web pages to load, so again, it's just
    0:02:39 really up to how you're more comfortable doing something
    0:02:43 to meet a given requirement unless you were told to use
    0:02:46 a specific server.
    0:02:49 Ok, so this is a system call handler as is this.
    0:02:53 So here we go. The opening greeting or the main the root of
    0:02:56 the auto attendant.
    0:03:01 As I mentioned earlier, this whole thing would be
    0:03:03 considered audio text.
    0:03:06 It's going to probably play a greeting saying something
    0:03:08 like 'Welcome to this particular company. For consumer sales, press 1'
    0:03:17 'For consumer support, press 2'
    0:03:21 'For professional sales, press 3'
    0:03:23 'And for professional support, press 4'
    0:03:27 If someone presses consumer sales, maybe we want it to
    0:03:32 immediately...
    0:03:37 oops
    0:03:38 Maybe we want it to immediately -- let's
    0:03:42 grab this.
    0:03:50 We want it to immediately transfer them to sales hunt group
    0:03:58 or hunt pilot.
    0:04:00 And for this situation since I don't want to go set up
    0:04:03 a bunch of hunt groups and pilots as I of course
    0:04:06 would in a real implementation. Maybe we'll just say that 1001
    0:04:12 is the sales hunt group.
    0:04:16 If they press 2 for consumer support, then they're taken to
    0:04:21 a sub menu, so what is that? The greeting
    0:04:24 for consumer support, so up here when they pressed 1
    0:04:28 from the main system call handler or the main greeting
    0:04:33 it forwarded them or sent them to the consumer sales
    0:04:37 system call handler which went to attempt transfer and
    0:04:42 automatically transferred to 1001 so there is no greeting that we
    0:04:45 recorded here.
    0:04:52 However...
    0:05:01 However, when they went to...
    0:05:08 When they went to press 2 for consumer support
    0:05:11 it took them to a system call handler that we did
    0:05:14 not attempt transfer for, but we instead said
    0:05:17 send to greeting for this consumer support system call handler.
    0:05:22 And the greeting was press 1, press 2 etc.
    0:05:29 Press 1 for support on widgets. Press 2 for support
    0:05:32 on wodgets.
    0:05:34 And then as you might imagine, if they press support for 1
    0:05:43 and I actually need to bump this out another
    0:05:45 level here.
    0:06:01 Then it transferred them to sales.
    0:06:05 I'm sorry, it transferred them to the widgets
    0:06:14 hunt group.
    0:06:16 Widget support hunt group.
    0:06:19 Let's say that's 1002
    0:06:25 Ok, same thing with wodgets it's going to send them somewhere
    0:06:29 wherever.
    0:06:30 So when they press 1, we attempt transfer for
    0:06:35 widgets which sends them to 1002, press 2 maybe it sends
    0:06:39 them to Xfer to 2001 etc.
    0:06:48 Professional sales here they actually get transferred
    0:06:53 to -- oh, I don't know
    0:06:55 somewhere.
    0:06:58 We can just make anything up. At some point it
    0:07:00 doesn't matter because we're just repeating ourselves
    0:07:02 and showing how the functionality works
    0:07:07 maybe if they pressed professional support, we want them to
    0:07:11 enter their customer ID, so this is actually the greeting
    0:07:13 for that above. It says, 'Please enter your customer ID'
    0:07:18 And then how do we authenticate the customer ID?
    0:07:20 The customer ID is just an extension of something
    0:07:25 that exists. Maybe we only have one customer ID or
    0:07:29 maybe that's a bad example.
    0:07:31 Enter professional product ID
    0:07:39 and then the professional product ID
    0:07:47 for widgets
    0:07:50 is 555 for instance.
    0:07:58 And the professional product ID for wodgets is 756
    0:08:11 or 755, that's fine.
    0:08:14 And that's actually their extension. That's actually
    0:08:18 this system call handler's extension so the only way
    0:08:21 to get there is to know the professional product ID
    0:08:24 which is the extension and once you enter that,
    0:08:27 it attempts transfer for a specific hunt group or maybe one person
    0:08:30 that deals or one team that deals with that product, but you
    0:08:34 only were able to get there because you knew the product
    0:08:37 ID and that equaled that system handler extension.
    0:08:41 Ok, so these are the ways that we can create our
    0:08:46 our attendant, auto attendant tree.
    0:08:51 So we're going to go through and we're going to
    0:08:57 create this auto attendant tree now in Unity Connection.
    0:09:06 So let's go over to our Unity Connection window
    0:09:12 and let's log on.
    0:09:17 And we're going to begin by creating all of these
    0:09:20 particular entities.
    0:09:22 So let's create our...
    0:09:30 our pro wodgets.
    0:09:36 Where are they? Here we go. System call handler.
    0:09:40 And just like we had user templates, if there's
    0:09:43 something specific that we want to be in every call handler
    0:09:46 we would modify or create a copy of the default system
    0:09:51 call handler template and it would be applied when
    0:09:54 we're adding a system call handler.
    0:09:58 So let's call this one pro wodgets support.
    0:10:03 And the extension is the product ID which is 755
    0:10:13 And I'm going to add a new
    0:10:16 one which is pro widgets
    0:10:22 support.
    0:10:24 Extension what did we say? 555
    0:10:30 And we can -- it had already a directory handler with that.
    0:10:36 Ok, so we have to go over to directory handlers.
    0:10:40 Directory handlers are the entities that allow us to dial
    0:10:42 directories, so if we want to list all the users in a
    0:10:47 directory and it has the default extension of 555
    0:10:50 no problem, I'll just change it to something.
    0:10:53 Really anything.
    0:10:58 Go back and I've got my pro wodgets, I'll add new for
    0:11:04 pro widgets support.
    0:11:08 555
    0:11:16 and I'm going to add a new one for professional support.
    0:11:26 No extension for right now.
    0:11:30 All we're doing is going through and creating all
    0:11:31 of the entities, the framework that we need.
    0:11:37 Professional sales
    0:11:39 in order to set up our full auto attendant.
    0:11:46 I could call this one consumer.
    0:11:54 So consumer wodgets.
    0:12:02 And this is actually support maybe I'd want to label it that
    0:12:20 so that I don't get confused when I call on them later.
    0:12:28 And so I'll create consumer widgets support.
    0:12:34 Create another one for consumer support in general.
    0:12:44 Create another one for consumer sales and that should be
    0:12:46 all I need to create because the opening greeting is already there.
    0:12:52 So now I'll go back to search call handlers.
    0:12:56 And now I see I've got all of the system call handlers
    0:12:59 that I need as the framework to support my auto attendant tree.
    0:13:06 And I went ahead and assigned the extension
    0:13:10 which is essentially the same as my pro support
    0:13:14 widgets' and wodgets' pro product IDs
    0:13:18 so that only certain people that know those product IDs
    0:13:21 therefore probably are professionals. I suppose maybe
    0:13:24 not, maybe you got wind of something
    0:13:27 can get to those attendant tree substructures.
    0:13:33 So now we'll go to our root which is the opening greeting.
    0:13:37 So the opening greeting by default, users are going
    0:13:43 to be transferred here. Let's just look at the
    0:13:46 transfer rules. Let's unclick save
    0:13:49 or untick the closed transfer and say save.
    0:13:54 Let's go to standard and by default, it transfers to greetings.
    0:13:59 Now if you're concerned with the time of day
    0:14:05 being an issue, then just enable the alternate
    0:14:11 make sure it goes to where you want and make sure it's
    0:14:13 enabled with no end date and time.
    0:14:16 See an alternate rule can be enabled until a certain time.
    0:14:19 This is useful for holiday or vacation schedules.
    0:14:22 Your own personal I should say.
    0:14:26 Ok, so if we get to the transfer rule
    0:14:31 alternate will always take effect, it's always enabled
    0:14:34 no end. It will always go to the greeting.
    0:14:38 The greeting for -- let's just go ahead and do enable
    0:14:43 alternate as well. Alternate will now take effect.
    0:14:46 No end date and time and we will play a personal
    0:14:51 greeting, not record your message at the tone prompt,
    0:14:56 but we will record a personal greeting and here's where we do
    0:15:00 this recording
    0:15:03 and we can press play record
    0:15:06 and it will open up an applet, a Java applet
    0:15:18 which said do we want to accept the certificate. We do
    0:15:20 we want to trust that.
    0:15:26 And this will allow us -- this opens up what's called
    0:15:31 trap or tool for recording an audio processing.
    0:15:34 And here we can say use the computer or use a phone
    0:15:38 for playback and for record.
    0:15:41 The options playback and recording options.
    0:15:51 And it may have opened something behind.
    0:15:55 Java applets have a tendency to do that.
    0:15:58 There we go.
    0:16:00 Playback and recording settings. Use the phone
    0:16:03 the primary extension and we can tell it to go to
    0:16:07 another number just for the recording 1001
    0:16:12 say Ok,
    0:16:17 and if we press record
    0:16:20 allow
    0:16:25 If I have all my Java settings set right and you can be sure
    0:16:29 that on the real exam, the actual candidate
    0:16:35 desktop will already be set up for you properly and we can
    0:16:38 answer this call -- whoops, I answered it too late.
    0:16:43 Phone not answering, press record again.
    0:16:51 And we won't do this for every single greeting.
    0:16:56 Here we'll answer.
    0:17:00 Welcome to XYZ company, I didn't come up with a company name.
    0:17:06 For consumer sales, press 1
    0:17:09 For consumer support, press 2
    0:17:12 For professional sales, press 3
    0:17:14 and for professional support, press 4
    0:17:17 You may dial an extension at any time.
    0:17:25 Ok, so it recorded that or at least it should have.
    0:17:28 If I play
    0:17:34 and the recording we can see is not that great
    0:17:37 it did record it, but I'm not using a handset as I should have
    0:17:41 been, I just am using speakerphone because I don't have any of my handsets
    0:17:45 connected, but the point is is that it go the job done.
    0:17:49 You can record messages in the exam. In fact, you
    0:17:55 can also use this in order to create just a recording
    0:17:59 of your voice in general and then save the recording as
    0:18:03 and download it to your candidate workstation
    0:18:06 and use that for whatever else you might need
    0:18:08 whether it's a wave file on CUCM or a version of a
    0:18:15 music on hold file, so maybe some sort of sales pitch
    0:18:17 for -- instead of a traditional music for music on hold,
    0:18:21 or BACD prompt, whatever it is you might need it for.
    0:18:24 You can use this, you can use Unity Express, you could
    0:18:27 use UCCX.
    0:18:29 Ok, so we've done that. We pressed save.
    0:18:35 Alternate greeting's enabled so it will always take effect.
    0:18:38 And now we're going to go to caller input.
    0:18:41 Actually, let's go back to greetings.
    0:18:44 Go back to alternate and just make sure that
    0:18:47 we did not ignore caller input so that is we will allow it.
    0:18:52 Now the after greeting action should hopefully never be reached.
    0:18:56 If it did, what we could say is basically if the after greeting
    0:19:01 action were to be reached, what that would mean was
    0:19:05 that -- where is this Java applet that keeps causing me
    0:19:11 some issues?
    0:19:18 Well, it's actually not causing me any issues, but my switching
    0:19:22 back and forth so it should be ok.
    0:19:25 If this end of the opening greeting were to be reached
    0:19:29 the after greeting action, what that means is that the
    0:19:32 user did not press something in time. They did not press
    0:19:35 caller input of DTMF 1, 2, 3 or 4
    0:19:40 So what we want to do is maybe just loop them
    0:19:47 back or restart greeting. We used to have to
    0:19:50 say go to the call handler, go directly to greeting
    0:19:55 for opening greeting. That would do the
    0:19:59 same action as call action restart greeting.
    0:20:02 So it basically is just going to loop through the greeting
    0:20:05 every single time.
    0:20:09 And we also can re-prompt a caller if they're -- are you
    0:20:13 still there, but this would just restart the greeting.
    0:20:15 So not a bad idea, so let's save that.
    0:20:18 And then let's go to caller input for this
    0:20:22 primary greeting, so we're going to go ahead and
    0:20:25 lock all of the additional keys.
    0:20:34 Now, maybe we wouldn't be told to for every hopefully
    0:20:37 in a lab nothing this complex or I shouldn't say complex, but
    0:20:41 just long, but we might be given like one or two or three
    0:20:44 levels, just three different issues or three different system
    0:20:49 call handlers, but we might be told at the primary level
    0:20:52 if a user presses anything other than 1, 2, 3 or 4
    0:20:55 to ignore their settings.
    0:21:00 And if we -- or to do something specific like
    0:21:04 start the greeting over. Now if they press something
    0:21:08 that has been locked, so like for instance they
    0:21:12 pressed caller input of 8 or 9
    0:21:17 or anything 1, 2, 3 or 4 that is locked
    0:21:22 that will send them as we mentioned earlier to the
    0:21:24 error greeting, so what is the after greeting action
    0:21:28 first of all, we don't want to play anything for system
    0:21:31 default greeting. Maybe we do, maybe it wants to say
    0:21:34 I can't remember exactly what it says, but I think it says something
    0:21:36 like 'invalid selection'
    0:21:38 'Try again.'
    0:21:40 So maybe we want to say nothing and maybe we
    0:21:45 want to just restart the greeting. I think it does say that --
    0:21:48 'Invalid selection. Try again.' and then the call action by default
    0:21:51 is restart greeting, so we won't change that.
    0:21:55 So let's go back to caller input and we're going to lock 7
    0:22:02 We're going to go back to caller input and here's the
    0:22:05 hierarchy of where we're at so that we can jump back
    0:22:08 real quick. Go back and lock 6
    0:22:12 DTMF 6
    0:22:14 caller input
    0:22:16 lock 5 and this should be the last one that we need to lock.
    0:22:21 Go back to caller input and now we're going to go to
    0:22:24 DTMF 1
    0:22:27 and say that we are going to transfer them to consumer
    0:22:35 sales and consumer sales has no greeting, but we're going
    0:22:41 to transfer them to 1001
    0:22:43 so right now if we send them attempt transfer to consumer
    0:22:48 sales, it simply attempts transfer. We need to go back to system call
    0:22:52 handler and we would probably do this later, but I'm just going to
    0:22:56 follow this one tangent to begin with and say for
    0:23:00 the transfer rules for consumer sales, alternate is enabled
    0:23:05 always takes effect and always transfer to the extension
    0:23:09 of what did we say? 1001
    0:23:12 Release to switch.
    0:23:14 And maybe we wanted to say please wait while I transfer
    0:23:17 your call, probably do. If we don't do a release
    0:23:20 to switch for the transfer type, if we do something like supervise
    0:23:24 transfer, then these call screening options become
    0:23:26 available like tell me when the call's connected.
    0:23:30 Tell me who the call is for. This will prompt the calling party
    0:23:33 for their name. Ask me if I want to take the call. The called party
    0:23:40 so 1001 would actually be asked screen to call
    0:23:44 do you want to accept the call? So ask for the caller's name
    0:23:47 tell me who it's for. By the way, these options become
    0:23:50 really obnoxious when used in real life. They're typically not
    0:23:54 too welcomed in applied consulting.
    0:24:02 They sound great in theory, but most people don't like them
    0:24:05 because the calling parties really get annoyed.
    0:24:08 But that's with the supervised transfer we do have the options
    0:24:12 of doing some of that stuff. It does work really well if I wanted to maybe
    0:24:16 announce a calling party into a conference. Maybe a
    0:24:19 meet-me conference that's already established.
    0:24:21 I can ask for the caller's name and tell me who the call is for.
    0:24:26 And then this can be a useful tool to announce a party into
    0:24:30 a conference when I don't have something like meeting place express
    0:24:33 which you don't in the lab.
    0:24:35 Here I'm just going to release to switch and say save.
    0:24:38 So I just gave you a real quick example at least
    0:24:42 verbal even not through the full applied
    0:24:46 of how you could create some sort of a conference announcement
    0:24:53 of the exact person who was entering and hey, if you use
    0:24:57 extensions as passwords and conference IDs, you could
    0:25:02 even create this sort of a tree where somebody
    0:25:05 dials the number of the conference which you happen to have isolated
    0:25:10 through calling search spaces and partitions, the greeting then
    0:25:15 says, 'Enter the conference ID' which is the next system call
    0:25:19 handler extension that next system call handler extension
    0:25:22 when you get to it because you entered the proper conference
    0:25:25 ID it says, 'Enter the password' which sends you to the next
    0:25:28 system call handler and of course that next system call
    0:25:32 handler's extension is the password and then the next system call handler
    0:25:37 does a transfer type supervise ask for the caller's name and then
    0:25:42 tell me or tell the called party which is the actual conference
    0:25:49 meet-me conference DN and of course the Voice mail pilot
    0:25:55 has a CSS to reach the proper meet-me DN whereas the other
    0:25:58 users did not, they had a CSS and therefore partition
    0:26:04 that met the same number, but a different partition so
    0:26:08 it was actually a different DN, it wasn't that meet-me DN
    0:26:11 per se, it was just a DN that forwarded into Unity Connection
    0:26:16 and then it announces that calling party to the
    0:26:19 conference, so these are just examples of types of
    0:26:24 things that could be asked of you and you use Unity
    0:26:27 Connection as a tool even though you weren't instructed to
    0:26:30 use it to accomplish the desired outcome.
    0:26:36 Ok, so we're here on...
    0:26:42 We were here on the consumer sales
    0:26:47 system hunt group. We switched over there to make sure transfer goes
    0:26:49 to 1001
    0:26:52 So we're going to go back to our opening greeting.
    0:26:54 And back to caller input.
    0:26:59 And this sends the caller to consumer sales.
    0:27:02 We're going to go to DTMF 2
    0:27:04 and send to the system call handler of support.
    0:27:09 But we want a greeting to be played so we want to
    0:27:11 go directly to greetings
    0:27:14 for consumer support.
    0:27:18 Go back to caller input.
    0:27:20 We now want DTMF 3
    0:27:23 to go to the system call handler of professional sales.
    0:27:32 And this is actually going to do a direct transfer
    0:27:35 so we'll leave attempt transfer.
    0:27:40 And then we're going to go back and finally say
    0:27:42 DTMF 4
    0:27:45 We'll send to the system call handler for professional
    0:27:50 support.
    0:27:54 And we want the greeting to be played because it's
    0:27:58 going to say, 'Enter the pro product ID'
    0:28:00 So go directly to greetings.
    0:28:04 And now we're done with this top level. Ok, we're done
    0:28:09 with this vertical top level caller input for opening greeting.
    0:28:14 Again, in the real lab you won't be asked to do anything quite
    0:28:17 this involved. It's not really difficult, but just involved.
    0:28:22 Ok, so let's go back to our system call handlers.
    0:28:25 And we need to -- we've already programmed consumer
    0:28:28 sales to transfer. We need to program consumer support.
    0:28:34 So consumer support let's just say that it's greeting.
    0:28:39 Whatever it says is fine.
    0:28:41 We don't care ultimately -- I mean we would record a
    0:28:45 message, but ultimately we want them to be able to press 1 or 2
    0:28:50 1 goes to consumer widget support
    0:28:58 and option DTMF option 2
    0:29:02 goes to consumer wodget support.
    0:29:07 Now, we would also go to consumer widgets
    0:29:10 and wodgets and I guess we could do that real quick.
    0:29:15 So let's go out here to consumer widget support.
    0:29:19 Say edit transfer rules.
    0:29:21 Alternate is enabled.
    0:29:25 We will transfer to what? 1002
    0:29:31 Release to switch.
    0:29:33 And the system call handler for consumer wodget support.
    0:29:38 Edit> Transfer Rules
    0:29:41 alternate is saved enabled.
    0:29:44 And we'll transfer to what did we say? 2001
    0:29:48 Release to switch.
    0:29:51 Ok, so we're now down through here.
    0:29:54 Professional sales if we go to system call handlers
    0:29:58 professional sales is going to have us, edit transfer
    0:30:04 alternate's enabled.
    0:30:07 We're going to send to I don't know. Wherever
    0:30:11 it doesn't matter. Let's say 1001 as well
    0:30:13 which is consumer sales.
    0:30:17 And then if we go back to professional support
    0:30:23 professional support
    0:30:25 does have a greeting.
    0:30:28 Has the alternate greeting.
    0:30:30 We record the actual alternate greeting.
    0:30:33 Caller input says if they press 1
    0:30:37 it goes to -- actually they have
    0:30:41 to -- sorry, they don't press 1 or 2 or anything
    0:30:44 they have to enter the product ID. I put 1 and 2 there.
    0:30:49 But they have to enter the product ID and actually
    0:30:51 pressing 555
    0:31:01 or 755
    0:31:04 is what will actually take them over there.
    0:31:07 So we don't have any caller input.
    0:31:10 The only caller input is that we're waiting for additional
    0:31:12 digits and they have to dial 555 or 755
    0:31:16 essentially know the extension or the product ID in order to
    0:31:19 get to these system call handlers and then these
    0:31:22 would transfer out somewhere else.
    0:31:27 Ok, so we're pretty much done with our auto attendant
    0:31:30 tree. Let's go ahead and test it.
    0:31:37 Now remember we didn't record custom greetings for anything
    0:31:39 except for the opening greeting so that's the only one we'll hear
    0:31:43 that faint bad recording for. All the others will just basically
    0:31:46 test the functionality
    0:31:50 and expect -- and/or expect to get to the transfer or
    0:31:54 the greeting for that particular entity.
    0:31:59 All right, so let's bring up some phones. I don't think we used Branch 2 for anything
    0:32:03 with this.
    0:32:11 Ok, so I've got 2001 and 1001 at least.
    0:32:17 So I'm going to actually just dial in from the PSTN phone.
    0:32:24 And what's the actual opening greeting?
    0:32:28 System call handler extension.
    0:32:31 It's nothing and we don't really have a way to get into
    0:32:35 Unity Connection in general, so we need to create something
    0:32:38 back in CUCM, some sort of way that callers
    0:32:45 will get there, so let's create let's say a translation pattern
    0:32:50 Yeah, translation pattern is fine.
    0:32:54 Let's just create a translation pattern that is let's say
    0:33:00 1 -- actually let's say
    0:33:04 1 or 2
    0:33:06 000
    0:33:08 in the none partition
    0:33:11 and the calling search space is I don't know, US phones
    0:33:16 and the called party is 1850 I believe is what we used for
    0:33:24 our pilot point.
    0:33:28 So we're just basically saying if anyone calls 1000 or 2000
    0:33:33 which the inbound gateways from the PSTN are truncating
    0:33:38 to the four most significant digits.
    0:33:41 If they call either of those DIDs, we will translate that
    0:33:45 number to 1850 and they'll be basically routed
    0:33:48 not forwarded, a translation pattern is not a forward,
    0:33:51 but transparently routed to Voice mail
    0:33:54 and unless their caller ID matches with a extension
    0:33:57 or alternate extension to attempt sign in, then
    0:34:01 they will automatically go to the opening greeting.
    0:34:08 Ok, so I'm going to call let's say 2065011000
    0:34:27 So let's just try consumer sales.
    0:34:39 Ok, well we got 'wait while I transfer your call'
    0:34:43 and it's taking a little while but the call is coming in from the PSTN phone
    0:34:49 on 1001
    0:34:53 So we go live on the call and the auto attendant worked.
    0:34:57 We pressed 1, it took me to the consumer sales system
    0:35:01 call handler to the attempt transfer
    0:35:03 and attempt transfer transferred to 1001
    0:35:07 So what if we pressed 2, will we get two other greetings
    0:35:11 one consumer widget support and one for consumer wodgets.
    0:35:14 Let's try the call again
    0:35:16 from the PSTN phone.
    0:35:22 So we'll press 2
    0:35:31 Now we didn't do anything for consumer support. We didn't
    0:35:34 actually go and -- well, did we tell it to transfer?
    0:35:37 Let's see.
    0:35:42 Consumer support.
    0:35:47 Transfer rules. I thought we did.
    0:35:52 Alternate.
    0:35:54 We certainly didn't there.
    0:35:56 Did I in the standard?
    0:36:00 No.
    0:36:02 So we missed one.
    0:36:05 No problem.
    0:36:06 We wanted it to go to 1002
    0:36:12 Ok, so let's try this call in from the PSTN again.
    0:36:20 Press 2
    0:36:33 No. Ok,
    0:36:33 so let's go back and check our system call handler for
    0:36:37 opening greeting.
    0:36:41 And specifically the caller input for option 2
    0:36:46 and we sent it directly to the greetings for consumer support.
    0:36:49 Oh, you know what that was because we wanted it to
    0:36:54 we wanted them to have the option to press 1 or 2
    0:36:57 That's right, so the greeting that's the default greeting
    0:37:01 right now 'Sorry, consumer support isn't available'
    0:37:03 we would have replaced with 'Press 1 or press 2'
    0:37:05 so let's do that and know that we need to press 1 or press 2
    0:37:08 and just press 1 or press 2
    0:37:12 So dial back into the main opening greeting.
    0:37:16 Press 2
    0:37:20 and now we'll press 1
    0:37:28 so now I pressed 1
    0:37:30 and it should be transferring to 1002
    0:37:34 and it takes a second or two for this to accomplish.
    0:37:37 And although I don't have 1002 brought up as a
    0:37:40 remote controlled phone at the moment, that is the
    0:37:42 phone that's ringing.
    0:37:43 Let's try it again and press 2 this second time,
    0:37:46 so the first time we'll press 2
    0:37:50 here
    0:37:52 and then the second for consumer support
    0:37:57 we'll press 2 as well.
    0:38:02 And this should forward to I believe Benjamin Linus.
    0:38:14 And there it is.
    0:38:16 The call's ringing in.
    0:38:19 So it looks like everything works so far.
    0:38:21 We could go ahead and test 3, I'm not going to.
    0:38:24 I'll just go ahead and test option 4
    0:38:27 so that we can then try one of these two.
    0:38:30 So let's go ahead and dial in one more time.
    0:38:35 And at the first prompt we'll press 4
    0:38:43 and now I'll dial 555
    0:38:51 and now we reached pro widget support.
    0:38:53 What if I dialed 755?
    0:39:00 So dialing 755 even from within pro widgets actually
    0:39:04 I could dial it from anywhere in the system, so that's kind of
    0:39:07 a shortcut for my professional users is they don't really have to
    0:39:11 press 4 and then enter that. They could enter 555 or 755
    0:39:16 at any time
    0:39:18 as long as it's within the 1.5 millisecond interdigit timeout
    0:39:24 or if I increased that.
    0:39:27 Ok, so hopefully this has been helpful in understanding
    0:39:30 how to create auto attendance and what we would be faced with
    0:39:34 doing if that was what we were instructed to do was
    0:39:38 create a sort of an auto attendant and again,
    0:39:40 they would probably have you create something small.
    0:39:44 But they might mix -- throw in the mix one does a attempt transfer
    0:39:50 and one does a greeting and maybe there's another sub
    0:39:55 caller input under that, sub DTMF digit where then it does
    0:39:58 attempt transfer something like that.
    0:40:04 Ok, so that's a little bit about system call handlers.
    0:40:07 Obviously we don't have quite as many options here. If we
    0:40:11 did take a message with a system call handler,
    0:40:16 and we can take messages, we just have to send that
    0:40:19 message to either a user on the system or to a
    0:40:24 distribution list.
    0:40:26 Here are our distribution lists.
    0:40:32 So for our distribution lists we could create one
    0:40:35 or we could use any that already exist.
    0:40:38 We could create one called Ben Jack
    0:40:45 who was the other person? Let's see Ben, Jack and Hugo.
    0:40:51 Actually that's the -- yeah, that would be the alias, that's fine.
    0:40:57 Save.
    0:41:00 Do we want to allow contacts?
    0:41:04 Edit, who are the distribution list members?
    0:41:08 Let's just do a find.
    0:41:13 Oh, sorry this is find within the distribution
    0:41:15 list that already exists, so if I have a rather large one
    0:41:19 and I can add the user Ben, Hugo and Jack.
    0:41:22 Add selected.
    0:41:25 Close and now these appear.
    0:41:29 And so if I am back at system call handler and
    0:41:34 let's say -- I don't know, consumer support isn't available.
    0:41:38 And we actually have a closed greeting just in case
    0:41:42 they're not available for instance.
    0:41:44 Then the message that could be taken, so greetings
    0:41:48 would say a closed greeting was enabled.
    0:41:50 Let's just do that real quick.
    0:41:52 Closed greeting
    0:41:54 and the closed greeting played a message saying
    0:41:56 we're so sorry that we're closed. After greeting call
    0:42:00 action is take a message. We go up to message settings.
    0:42:05 We take the message and we send it to the distribution
    0:42:08 list of Ben, Jack and Hugo.
    0:42:13 And then we send to the call handler a goodbye
    0:42:17 or we could simply hand up. The reason that it sends to the
    0:42:20 call handler of goodbye by default is that the system
    0:42:23 call handler for goodbye has a greeting, the standard
    0:42:32 greeting, the personal greeting is 'goodbye'
    0:42:37 So instead of simply hanging up on someone, it plays a
    0:42:41 greeting called 'goodbye'
    0:42:44 and then it hands up, so it's just a politer way
    0:42:47 but it's just using another entity in the system, a
    0:42:51 system called handler in order to accomplish that functionality.
    0:42:56 If during my initial opening greeting, I had said press 9
    0:43:01 to hear a directory.
    0:43:06 Then I would do a caller input for DTMF 9
    0:43:08 and I would send it to a directory handler.
    0:43:13 I could use the system or create my own.
    0:43:16 It doesn't matter what the extension is because
    0:43:18 I would have pointed it directly to a directory
    0:43:20 handler. I can make it voice enabled, I can
    0:43:24 let them have their ability to search
    0:43:29 based on the entire server, based on users with a certain
    0:43:32 class of service, based on users with a certain public
    0:43:34 distribution list or only in a search space
    0:43:38 based on last name, then first name.
    0:43:41 First name then last name.
    0:43:43 All of this information I can choose and maximum number of
    0:43:48 names to match and playback as possible results.
    0:43:51 Maybe I only want it to playback four at a time
    0:43:54 or maybe I want it to be ten.
    0:43:57 But I can use all of these different things and create
    0:44:00 multiple different directory handlers to compartmentalize
    0:44:04 up maybe different directories, a directory for sales, a directory
    0:44:08 for support. At some point, Voice mail and IVR systems
    0:44:12 become very burdensome and cumbersome for the
    0:44:15 calling party, but that's not really the point.
    0:44:17 That's real world implementation design and consulting.
    0:44:21 In the lab, all we're concerned with is what were we told
    0:44:25 to do and how can I accomplish it.
    0:44:28 So we can do all these different things for directory handlers.
    0:44:30 And I would go to the system call handler
    0:44:33 for opening greeting, go to caller input
    0:44:39 go to DTMF 9
    0:44:42 and say send to the directory handler, save.
    0:44:46 So now if I look at caller input, options 1, 2, 3, and 4 send me
    0:44:50 those places, option 9 or DTMF 9 is locked.
    0:44:57 Actually let's go back and see -- with it being locked,
    0:45:01 it doesn't mean that we ignore the input of 9
    0:45:06 it just means we ignore additional input.
    0:45:09 So essentially what this means is that even though
    0:45:13 1, 2, 3, and 4 go somewhere, because we wait 15 hundred
    0:45:19 milliseconds for additional digits, if someone dialed
    0:45:21 1001, it would -- as long as they dialed it within
    0:45:26 each digit within the 15 hundred or 1.5 millisecond
    0:45:31 interdigit timeout, it would still go there.
    0:45:32 If had an extension of 9 thousand or even the ability to call out of the
    0:45:38 system with 9 which by default our out dial
    0:45:42 and transfer rules are going to block anyhow, but if
    0:45:45 they didn't block that, we changed those
    0:45:48 then we could lock it by locking additional input
    0:45:53 users could still dial 9, but they wouldn't be able to
    0:45:55 dial anything additional.
    0:46:02 We've got a lot of different features here.
    0:46:04 There's things called custom keypad mappings
    0:46:08 where I can choose a given custom keypad
    0:46:11 mapping and I can essentially say that by default from the main
    0:46:19 menu, 1 is to hear new messages.
    0:46:22 Maybe I'm inside of a message and I can always press 3 to
    0:46:26 delete, but maybe I want it to look or feel like an octel
    0:46:31 Voice mail system and so I'm told to -- I believe octel
    0:46:34 was 7 for delete, so I can -- first of all, I'd probably
    0:46:38 create a custom one, I probably wouldn't modify
    0:46:40 this original one and then I would save that and then I would call that
    0:46:48 from what's called a conversation.
    0:46:51 Ok, if you actually go back and take a look
    0:46:54 at these say that they are conversations and the
    0:46:58 conversation name is custom keypad mapping 1, 2 and 3
    0:47:05 So then maybe when I'm in a user let's say BLinus
    0:47:21 Let's say is it in
    0:47:27 let's see is it phone menu?
    0:47:31 There we go. The touch tone conversation
    0:47:33 is the classic conversation, but I can change it to the
    0:47:36 custom keypad mapping 1, 2 or 3 or something else
    0:47:39 that I had created.
    0:47:42 Ok, so there's a lot of different things I can do
    0:47:46 in terms of changing the functionality of what is
    0:47:49 delete. Now it would play that to the user,
    0:47:53 it would say, 'For delete, press 7' it's not just going to change
    0:47:56 the mapping without telling them, that's part of the
    0:47:59 appropriately named conversation.
    0:48:02 So this is not just when I was down here under
    0:48:05 custom keypad mapping
    0:48:08 and I was under keypad mapping 1 specifically while
    0:48:12 I was inside of the message body, so listening to the
    0:48:17 message. It doesn't just change delete to 7
    0:48:21 but it actually -- this is part of the conversation, this is
    0:48:24 what it is telling them, so assuming that I voice it in help
    0:48:30 so option voiced in help, so at the end if I haven't
    0:48:34 pressed anything during the message body being played
    0:48:38 at the end it's going to say for -- 'To delete, press 3'
    0:48:45 'To skip to a new message press 1'
    0:48:48 'To mark the message saved, press 2 etc.'
    0:48:55 I also have other things -- I could choose not to
    0:48:58 have an option voiced in help, I can create custom things
    0:49:03 like hash, hash or skip message save as is.
    0:49:07 There's a lot of functionality here. You can clearly see. Here's the
    0:49:11 after message. This is actually when I typically hear...
    0:49:16 this actually says option voiced in menu.
    0:49:18 Message body said option voiced in help, so if I press
    0:49:21 the key for help, then it will play these.
    0:49:24 After messages when the custom -- when I would delete.
    0:49:28 But a lot of times I want to press 7 to delete in the middle
    0:49:31 of the message, so there are a lot of options here. You can
    0:49:35 clearly see that I have so much functionality
    0:49:39 that it would be virtually impossible aside from
    0:49:44 reading to you the entire administration guide or
    0:49:47 walking you through the entire administration guide
    0:49:49 which for Unity Connection goes over every single one of
    0:49:54 these settings and of course help for this page is that
    0:50:00 Unity Connection administration guide or interface reference.
    0:50:06 And it will tell you what every single thing will do
    0:50:08 if you're in the lab and you can't remember something
    0:50:11 you might want to -- not necessarily go -- well actually
    0:50:14 you could go here. It's a nice thing is that you have the ability
    0:50:16 to search here inside here and look at the interface
    0:50:20 reference guide, the system administration guide and you
    0:50:23 can search through all available books. This is actually maybe
    0:50:27 even more useful than going to the website, the documentation
    0:50:31 website, because the documentation website will let you look at each of these
    0:50:34 and look at each of these as PDFs and you can do a
    0:50:38 control F in each one of them, but here -- and this is on the
    0:50:43 server itself. The help or all of these admin books are
    0:50:46 on the server itself and they are specific to -- already
    0:50:50 specific to the version that you're using versus trying
    0:50:53 to have to find is it version 9 or 8.5 or 8 or 7, is it 7.0.1,
    0:51:00 7.0.0, does it matter which admin guide I look in?
    0:51:03 This is already specific. It'll allow you to search through
    0:51:06 everything and I could say
    0:51:10 key mapping for instance.
    0:51:13 And it will search through. And this is the same thing
    0:51:16 on CUCM if I do help for this page
    0:51:19 once it loads
    0:51:23 if I do search, I have the administration guide,
    0:51:28 system guide, features and services guide
    0:51:30 where I find a lot of the URLs
    0:51:34 and maybe I say mobile voice access
    0:51:39 because I want to find the URL for mobile voice access.
    0:51:45 So here we've got key mapping. Edit custom
    0:51:48 keypad mapping also talks about phone menu
    0:51:52 and user templates phone menu and it's going to tell me
    0:51:55 everything that I could want to do
    0:51:58 over here on CUCM, mobile voice access configuration
    0:52:02 this is in the admin guide.
    0:52:04 I might want to look at the features and services guide
    0:52:07 because I might want to know about the service
    0:52:09 parameter or what's the H.323 gateway configuration
    0:52:15 which is actually where if I look at this
    0:52:19 I will find not only how to do it, but what the
    0:52:23 URL is for the VXML service.
    0:52:26 Don't negate or belittle help for this page
    0:52:30 and specifically the search because it's on server
    0:52:37 and I guess one other thing don't negate that in you own
    0:52:40 self-studies, but don't negate it in the real lab.
    0:52:43 If you use this in your self-studies and you become
    0:52:45 fast, one of the things to keep in mind is
    0:52:48 that even if for some reason the actual...
    0:52:54 the actual Cisco website, documentation website
    0:52:57 I should say, was down maybe the content series switch
    0:53:05 that blocks you from getting anywhere else
    0:53:07 aside the document website just for the CCIE candidates
    0:53:12 took a hit, took a meltdown and didn't work anymore
    0:53:16 you still have access to all the documentation for
    0:53:19 all the servers and the ability to search on it, so don't forget that.
    0:53:24 But there's obviously so much that we can look at in here.
    0:53:27 There are service parameters and enterprise parameters
    0:53:30 I mentioned one of them earlier being the ability
    0:53:34 to route calls or forward to a given mailbox
    0:53:39 based on last redirecting number versus first redirecting number.
    0:53:43 We have a question.
    0:53:48 So the question is, "How many different auto attendant
    0:53:50 applications can we configure on CUE and Unity Connection?"
    0:53:56 For Unity Express in this version, we can configure
    0:54:00 we could have multiple scripts, but we really can
    0:54:03 only have one auto attendant application.
    0:54:06 For Unity Connection, we can have as many as we want.
    0:54:10 It's just system call handlers.
    0:54:13 And so if I have a different system call handler for each
    0:54:18 -- we showed the calls coming into Unity Connection and going
    0:54:24 to the system call handler simply because we forwarded
    0:54:27 them all from CUCM, basically anything that hit one
    0:54:34 or two thousand series numbers
    0:54:37 or not actually, the DNs of 1000 or 2000
    0:54:44 They specifically just translated into the pilot point, but another
    0:54:48 thing we could do is we could just create a generic DN
    0:54:52 and let's say this DN is the DN of 1200
    0:54:58 and that is another auto attendant that we want
    0:55:03 to consider using. Let's say in the internal DN's
    0:55:07 partition.
    0:55:10 And it forwards all to 1850
    0:55:13 The reason why we're using a DN -- actually, it forwards
    0:55:17 all to Voice mail
    0:55:19 which is 1850 with the CSS
    0:55:21 and the reason we are using a DN is that a translation
    0:55:24 pattern isn't a forward, it's just a transparent translation.
    0:55:29 But here we're forwarding from the DN of 1200
    0:55:32 that way in Unity Connection we can create a new system
    0:55:37 call handler called auto attendant menu 2
    0:55:42 and the extension is 1200
    0:55:47 So now if I were to dial from any one of these
    0:55:51 phones,
    0:55:55 1200
    0:56:02 If you could hear that if my mic picked it up
    0:56:05 it said sorry, AA menu 2 is not available.
    0:56:08 So it took and it forwarded from the DN of 1200
    0:56:13 to Voice mail. Unity Connection saw it as a forward and it
    0:56:17 tried to match an extension for that forward.
    0:56:20 It found one, the extension was 1200
    0:56:24 and it did a text to speech to read AA menu 2 is kind of how it sounded
    0:56:29 a little robotic.
    0:56:30 But we can create as many auto attendants as we want
    0:56:32 as many as we can create -- so thousands and thousands
    0:56:36 on Unity Connection.
    0:56:38 Any other questions on Unity Connection?
    0:56:42 You know another thing that we could look at just
    0:56:44 real quick, I mentioned we would is modifying
    0:56:48 one of these call routing rules.
    0:56:52 So let's say -- let's not give the extension of 1200 here
    0:56:56 let's save this so we still have AA menu 2
    0:56:59 but it doesn't have the extension, so we'll try to
    0:57:02 dial in again here real quick.
    0:57:04 This time I'll use this because the mic is -- the speaker is
    0:57:07 a little closer.
    0:57:15 Ok, so we got the opening greeting and that custom
    0:57:18 greeting that I had recorded. Why didn't we get the
    0:57:23 AA greeting or AA menu 2? Because I took off the extension.
    0:57:27 So it tried to match something, but it couldn't.
    0:57:29 So now we're going to create a forwarded routing rule. It still used
    0:57:33 the same directory number forward here. It was just that
    0:57:35 1200 didn't match anything any longer.
    0:57:38 So now we're going to say let's create a new
    0:57:42 forward called AA menu 2
    0:57:46 and this is probably not how we would do this.
    0:57:49 We would probably typically do this by the way that we're showing
    0:57:53 or the way that we had originally showed with the extension
    0:57:56 of 1200 for that second system call handler.
    0:58:04 But we're going to create this call forward routing
    0:58:06 rule and we're going to say that we ultimately
    0:58:09 want it to get to the call handler of AA menu 2
    0:58:15 and we want to go directly to the greeting.
    0:58:19 Ok,
    0:58:20 but we have to create some conditions defined
    0:58:24 for the rule, so if we don't all calls will be matched it says.
    0:58:28 So the conditions are if the forwarding number
    0:58:35 equals 1200
    0:58:40 So if the forwarding station and we'll go back to edit the
    0:58:43 actual routing rule. If the forwarding station equals
    0:58:46 1200, then send it to the AA menu.
    0:58:50 So let's save this and let's test it.
    0:59:01 Ok, so you could hear the text to speech reading
    0:59:03 saying that AA menu 2 is not available
    0:59:06 that's because of this call forward routing rule, so if
    0:59:08 I look at forward routing rules, this one's on top.
    0:59:12 And I can change the order. I can say that this one should be
    0:59:17 underneath attempt forward.
    0:59:19 In this case, it doesn't really matter where I put it.
    0:59:22 Well actually it would matter if I put it below opening greeting
    0:59:25 but that one's always the bottom.
    0:59:26 It's not going to let me because it's basically the
    0:59:29 catch-all net that says if it didn't match anything else
    0:59:31 it should go to opening greeting.
    0:59:35 But I just mean that it doesn't matter whether I put it above
    0:59:37 or below attempt forward.
    0:59:41 Ok, so these are the ways that we can use direct -- first of all, we just need to know
    0:59:44 is the call being forwarded or is it just going direct
    0:59:49 and then we can create rules within those rule sets
    0:59:51 to determine what happens to our calls.
CCIE Voice Advanced Technologies Class
Title: CCIE Voice Advanced Technologies Class
Duration: 57h 05m
The CCIE Voice Advanced Technologies Class is one of the first steps in understanding CCIE level concepts and technologies. Each technology you need to know for the CCIE Voice lab is described in detailed technology lectures and hands-on demonstrations. Watch as the instructor answers live questions from participating online students, and walks everyone through a detailed demonstration and explanation of all of these concepts and technologies.
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