QoS Primer


 


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  • 1 Introduction Closed Caption 0h 09m
    2 What are Ciscos Voice Certifications and Where Do I Go From Here Closed Caption 0h 13m
    3 Fundamentals of Telephony :: Part 1 Closed Caption 1h 02m
    4 Fundamentals of Telephony :: Part 2 Closed Caption 0h 18m
    5 QoS Primer Closed Caption 0h 29m
    6 UC Components Overview Closed Caption 1h 28m
    7 CUOS UI Closed Caption 1h 09m
    8 Admin and User UI Closed Caption 1h 04m
    9 Users Groups and Roles in CUCM Closed Caption 1h 00m
    10 Unity Connect Admin and User UI Closed Caption 0h 42m
    11 CME CUE Admin CLI User UIs and CCP :: Part 1 Closed Caption 1h 13m
    12 CME CUE Admin CLI User UIs and CCP :: Part 2 Closed Caption 0h 29m
    13 Call Flows and Call Legs in UCM and UCME :: Part 1 Closed Caption 0h 40m
    14 Call Flows and Call Legs in UCM and UCME :: Part 2 Closed Caption 0h 42m
    15 Call Flows and Call Legs in UCM and UCME :: Part 3 Closed Caption 0h 50m
    16 Class of Service and Call Routing in UCM :: Part 1 Closed Caption 1h 05m
    17 Class of Service and Call Routing in UCM :: Part 2 Closed Caption 0h 40m
    18 Class of Service and Call Routing in UCM :: Part 3 Closed Caption 1h 25m
    19 Class of Service and Call Routing in UCM :: Part 4 Closed Caption 1h 11m
    20 UCME Class of Service and Call Routing Closed Caption 0h 35m
    21 SCCP and SIP Endpoints and End Users in UCM :: Part 1 Closed Caption 1h 01m
    22 SCCP and SIP Endpoints and End Users in UCM :: Part 2 Closed Caption 1h 06m
    23 SCCP and SIP Endpoints and End Users in UCM :: Part 3 Closed Caption 0h 12m
    24 Telephony Features in UCM :: Part 1 Closed Caption 1h 11m
    25 Telephony Features in UCM :: Part 2 Closed Caption 1h 12m
    26 Telephony Features in UCME Closed Caption 0h 57m
    27 Unity Connection Features and Functions :: Part 1 Closed Caption 1h 16m
    28 Unity Connection Features and Functions :: Part 2 Closed Caption 0h 50m
    29 Unified Presence Server Features and Functions Closed Caption 0h 36m
    30 Basic Troubleshooting of Endpoint Issues Closed Caption 0h 23m
    Total Duration   25h 08m
  • 0:00:13 Okay, so let's take a look now at quality of service primer.
    0:00:18 And as I mentioned before, we're not gonna go very deep in the quality of service at the CCNA voice level.
    0:00:24 We certainly will go very deep in the quality of service at the CCNP voice level.
    0:00:29 But we do need to be familiar with some of the basic topics
    0:00:33 and some of the basic concepts of quality of service for the CCNA voice exam.
    0:00:40 So, to begin with, as we just previously mentioned,
    0:00:43 packets switch networks have a few inherent problems.
    0:00:47 And we mentioned the disadvantages for those could be solved with quality of service.
    0:00:52 So, the ITU recommends in the G.114 specification,
    0:00:58 hopefully you won't have to remember that possibly but I doubt it.
    0:01:03 It's not like one of the codecs or signaling protocols that you'll need to remember the acronym for.
    0:01:08 But they specify delay or latency should be less than or maximum equal to 150 ms
    0:01:17 one way or in each direction.
    0:01:20 So, a total of 300 ms roundtrip.
    0:01:23 And delay for voice is really calculated in single direction.
    0:01:29 Now, this is not the same as a simple ping test with the roundtrip
    0:01:33 of greater than or equal to, I'm sorry, less than or equal to 300 ms.
    0:01:38 Because there are a number of other things that take place in a voice network that don't take place in a simple ping.
    0:01:45 So, if you can ping and you have 120 ms roundtrip, you think you're great,
    0:01:51 it doesn't necessarily mean that voice will have the same quality or the same allowance in terms of delay.
    0:02:00 We already mentioned that jitter was the difference between the delays or latencies
    0:02:06 as it varies from hop-to-hop.
    0:02:08 And jitter needs to be less than or equal to 30 ms.
    0:02:14 So, in other words, I can't have one router hop that from me to let's say router 5 is 20 ms
    0:02:22 and for me to router 6, the very next router is 80 ms, that's gonna be a big jitter difference.
    0:02:31 And normally, that doesn't happen but it needs not to.
    0:02:35 G.114 spec also specifies that packet loss be less than or equal to at max 1%.
    0:02:44 And so the bandwidth for the voice and video for the real time protocol is subject to a number of things,
    0:02:51 like I said more than just ping.
    0:02:52 So, codec, the sampling involved in that, the quantization, all the PVDM and DSP,
    0:03:04 compression, the Layer 3 and Layer 2 overhead have to be accounted for.
    0:03:09 The bandwidth or the signaling really depends on the protocol.
    0:03:15 And for the given protocol, most signaling protocol are somewhere between 150 bits per second and 1 kbps.
    0:03:23 So, very, very low bandwidth for signaling compared to the actual voice or video RTP.
    0:03:32 When we're talking about bandwidth for video, we should always have about 20% additional overhead
    0:03:38 or various things like key frames where the entire picture is sent rather than just a portion of the picture,
    0:03:45 such as H.264 has B and P frames
    0:03:49 and basically deal with predictive frames and pixel differentiation from the last frame.
    0:03:54 But every once in a while, there needs to be entire frame, every pixel in the frame sent, that's known as the key frame
    0:04:01 and another various factors we should always have about 20% overhead.
    0:04:06 Now, there are three basic types of quality of service models.
    0:04:11 The first is basically no quality of service at all.
    0:04:14 Okay? It's best effort.
    0:04:16 So, basically, first in-first out or FIFO.
    0:04:20 The next and this was used a lot more earlier on
    0:04:25 was known as IntServ or Integrated Services.
    0:04:29 And this definitely gave guarantee bandwidth for voice and signaling
    0:04:32 using something called RSVP, the Reservation Protocol.
    0:04:36 Now, we'll look more at this as I mentioned in the CCNP Voice and we'll look at RSVP and actually even use it,
    0:04:46 but it won't be used with something called IntServ, Integrated Services.
    0:04:50 And the reason was in order for Integrated Services to work as a quality of service model,
    0:04:56 it really had to be enabled and properly configured on every Layer 3 device,
    0:05:02 so every router in the path of a Voice over IP call.
    0:05:05 And this is really isn't practical especially with today’s modern MPLS Layer 3 networks.
    0:05:11 We can't and shouldn't count on the carrier, running RSVP that's gonna honor our QoS markings.
    0:05:20 Now, they may in a sense but it's gonna be handing off to MPLS marketing, which is quite a bit different.
    0:05:26 So, we will look again in the next class at RSVP
    0:05:32 but we'll look at it decoupled with IntServ.
    0:05:35 So then came along Differentiated Services or DiffServ.
    0:05:40 This gave guaranteed bandwidth for voice and signaling,
    0:05:43 and we classify different types of traffic such as media signaling traffic, inter-cluster communication,
    0:05:51 and even just regular bulk data or other types of data.
    0:05:56 Be it oracle or SQL or some other important e-mail or something on your network into these different classes.
    0:06:06 And then, we use policies to ensure that these differentiated classes
    0:06:10 received their various levels of priority and bandwidth servicing as required.
    0:06:19 Now, these are what are most, or Differentiated Services is what's most commonly used in enterprise networks.
    0:06:25 And it does not have to be enabled on every router.
    0:06:27 I'm not saying it shouldn't be. It should be but
    0:06:30 it doesn't to be in order for the protocol, or in order for
    0:06:35 the Quality of Service mechanism as a whole to work like it did have to be with Integrated Services.
    0:06:42 So, looking at DiffServ QoS mechanisms,
    0:06:45 first of all, we need to classify and mark our traffic.
    0:06:50 Now, depending on what we're looking at, maybe the phones do that for us automatically,
    0:06:55 maybe the service do that for us automatically,
    0:06:57 but we need to classify the traffic and we need to have it marked appropriately.
    0:07:02 And so, we also, after that, we're gonna deal with various queuing and dropping mechanisms.
    0:07:10 So, it's important to queue less prioritized traffic behind more prioritized traffic,
    0:07:18 and get the more prioritized traffic out the door first.
    0:07:21 So, things like voice and video,
    0:07:23 we need to make sure that we get those and schedule those out the door first.
    0:07:29 And in terms of dropping,
    0:07:32 so, we're gonna queue less prioritized traffic but we may actually want to drop certain types of traffic.
    0:07:37 There might be traffic that is what's known as scavenger.
    0:07:40 It's traffic that we classify however we want, any type of traffic that we don't want out network
    0:07:47 whether it's peer to peer traffic, whether it's obviously virus or worm type traffic.
    0:07:54 Anything that we classify that we don't want, or possibly that we don't just want as much as of.
    0:07:59 So, it might be necessary to drop certain types o traffic in times of congestion
    0:08:05 in order to favor other types of traffic getting through smoothly.
    0:08:10 And then, we finally have link specific mechanisms.
    0:08:13 So, we're going to process our information and send it out accordingly.
    0:08:17 And we do things like traffic shaping here,
    0:08:20 we may do things depending on our link type, like fragmentation,
    0:08:24 we may actually compress headers or even the entire payload,
    0:08:30 and then, we have our final hardware queue, something known as the transmit ring.
    0:08:38 So, Quality of Service mechanisms, where do we apply these various mechanisms?
    0:08:43 Classification and marking should always be performed as close to the source as possible.
    0:08:48 So, the question you need to ask is what device that first astute at the edge
    0:08:54 that you have administrative control over?
    0:08:56 And if you don't have administrative control say, over the switch that the phones are connected to,
    0:09:03 maybe not even faster router, but somewhere down the line, at some point, you have administrative control.
    0:09:10 Obviously, hopefully, we have full administrative control of our networks,
    0:09:13 and we can do the classification out at the edge, at the actual access layer or switches.
    0:09:20 But if we don't, then, we need to decide where do we have administrative control,
    0:09:27 and there, we will draw what's called a trust boundary.
    0:09:29 So, basically saying, anything before I have control over,
    0:09:34 I'm not going to trust. And on that ingress,
    0:09:37 on the incoming port of wherever I do begin to have administrative control,
    0:09:42 that's where I'm going to re-classify everything.
    0:09:45 And even if it's marked with DSCP or type of service markings,
    0:09:51 I'm going to remark it based on how I classify it.
    0:09:56 So, that's our trust boundary.
    0:09:57 But again, hopefully you have access or administrative control all the way out to the access switch layer,
    0:10:03 and in most cases, it is safe to do a conditional trust
    0:10:07 where we trust the device if it's a Cisco IP phone, and we trust its marking.
    0:10:12 Whatever the phone has already marked the packet as.
    0:10:16 Policing.
    0:10:18 If we need to do any sort of policing,
    0:10:21 which is basically, we are going to have traffic that's coming in to our network,
    0:10:26 and sometimes, it's going to come in at a rate that exceeds,
    0:10:31 something that we've set at a maximum rate or a certain type of traffic.
    0:10:36 And that traffic we may want to police. That is, we may want to drop it.
    0:10:41 Not all of the traffic, but only that which exceeds the rate which we've defined as the maximum.
    0:10:46 Policing is almost always applied at the ingress. In fact, I...
    0:10:50 I think I could safely say that always applied at the ingress.
    0:10:55 If you're going to drop traffic beyond the certain rate, there's no reason to allow it to go through a router,
    0:11:01 and out the egress or output side of the router
    0:11:04 before you begin to drop the traffic that is excessive of your specified rate.
    0:11:09 You would always do that at the incoming at the ingress.
    0:11:16 Next, we deal with scheduling, which comprise, as I mentioned, outgoing queuing,
    0:11:21 various congestion management and congestion avoidance mechanisms,
    0:11:26 and we usually do this at the egress before the link specific mechanisms.
    0:11:32 So, the exception is for LAN switches where we actually,
    0:11:36 and so, that was more for later three devices routers,
    0:11:38 the exception is for LAN switches where we have actually ingress queuing as well as ingress policing.
    0:11:46 So, we can actually queue packets on the ingress
    0:11:50 to allow more prioritized packets to come into the switch first.
    0:11:55 And then, we have our link specific mechanism which is traffic shaping,
    0:12:00 LFI, which is link fragmentation interleaving and optional compression.
    0:12:06 We're gonna talk about each of these just a little bit more.
    0:12:09 Because it's always the last thing to occur as the frame or packet egress as the device.
    0:12:17 So, looking at basic queuing types,
    0:12:20 we have the default, de facto standard FIFO - First In First Out.
    0:12:28 We also have something called Last In First Out, but we're really not gonna talk too much about that.
    0:12:33 Next, we have something called priority queuing.
    0:12:36 The idea of priority queuing is that I have a...
    0:12:41 software mechanism that says, if you are in a certain class or in a certain queue,
    0:12:47 then, if you're deemed to priority queue, we are gonna transmit all packets or frames,
    0:12:54 I hope that you know what device we're talking about
    0:12:56 in that priority queue before any traffic, any other of the queues are sent.
    0:13:02 So, we're gonna empty that queue.
    0:13:05 Now, maybe we empty all the voice RTP packets, all the UDP packets
    0:13:12 out of a router software priority queue,
    0:13:17 and then, we begin servicing some of the other queues.
    0:13:21 Our signaling queue, our bulk data such as e-mail or oracle traffic or something like that,
    0:13:29 and then, all of a sudden, voice traffic comes back.
    0:13:31 Well, we're gonna halt servicing those other queues and empty the voice queue.
    0:13:36 So, the ideas that voice always gets out the door first.
    0:13:39 And depending on what kind of video we're working with, and it really depends.
    0:13:43 There's a lot of different types of video.
    0:13:45 Some is non-real time such as video and demand. Some is like you're watching now, a live stream.
    0:13:53 So, it's a lot more critical that it gets out of the door first.
    0:13:57 Some if streaming IP tv, we really don't care if there's a little bit of an interruption
    0:14:03 to someone watching CCN news, maybe if they're watching CNBC or something like that,
    0:14:10 a stoctic or maybe you need to see it more quickly if it's a trading,
    0:14:14 or it just depends what type of video it is.
    0:14:16 Whether were going to priority queue it or not.
    0:14:19 Telepresence would almost always be priority queued.
    0:14:23 But the ideas that it always gets out the door first, then, we service the other queues.
    0:14:27 The other's up to us to make sure that we engineer the Quality of Service properly
    0:14:31 so that we don't starve the other queues, because that is the other potential.
    0:14:34 It is possible that we put so much voice or video traffic in the priority queues
    0:14:40 that it starves all of the other queues from ever getting service.
    0:14:47 Next, we're gonna look at weighted fair queuing.
    0:14:50 So, we're gonna schedule traffic in various classes or queues that we've set up
    0:14:56 based on their flow, based on the type of data that they have based on DSCP markings,
    0:15:06 I'm sorry, with weighted fair queuing, strictly based on flow.
    0:15:09 Then, we get into class-based weighted fair queuing, which is weighted fair queuing, but
    0:15:14 we get into, as I was mentioning, the specific administrative defined classes
    0:15:20 that we had previously set up. So maybe based on DSCP value,
    0:15:24 we already classified. We're saying, now, we don't necessarily look at the traffic
    0:15:30 in terms of type of traffic although we may call the class based on the type of traffic,
    0:15:36 we look at it based on DSCP value, and if we have this certain DSCP value
    0:15:42 of let's say AF31 or something like that, maybe signaling,
    0:15:51 or CS3, something like that. We're going to put you into various class.
    0:15:56 And we're gonna put you into a various queue.
    0:15:58 Basically, we're going to apply weighted fair queuing based on flow, but, or the individual classes.
    0:16:04 And then, we have low latency queuing.
    0:16:05 This was basically, we took class based weighted fair queuing,
    0:16:08 we added a priority queue, and some people call it, PQ with CB,
    0:16:15 WFQ or priority queuing with class based weighted fair queuing,
    0:16:18 but it's... You'll see a couple documents like that still on Cisco.com.
    0:16:22 But by in large, you see people referring to it as Low Latency Queuing or LLQ.
    0:16:30 This is the best of both worlds.
    0:16:34 Looking at some link specific fragmenting and interleaving.
    0:16:38 So, serialization delay is the amount of time, finite amount of time, I should say
    0:16:45 that is required to serialize and put the frames on to the actual wire.
    0:16:51 To actually turn them into an electrical signal.
    0:16:54 For links that are lower them, or equal to 768K, it could be argued at 768K
    0:17:00 although there's minimal benefit in doing so.
    0:17:02 But certainly for any that are less than 768K,
    0:17:06 serialization delay can be a major factor that affects both the delay and the variants of the delay, the jitter.
    0:17:14 So, for such slow links, it's important to take the larger data packets and break them up.
    0:17:22 And I tried to draw the analogy, let's say I have a high-way, or a motor way,
    0:17:28 and I've got really large semi-trucks.
    0:17:31 And the bandwidth is how many lanes wide my freeway is.
    0:17:38 But it doesn't really matter how many lanes wide my freeway is whether it's 2, 4, or 16 lanes wide
    0:17:46 if I happen to have heavy traffic. So, I have congestion at that moment.
    0:17:51 And all of the lanes are being taken up by all of these semi-trucks.
    0:17:56 Fully loaded, slow semi-trucks.
    0:18:00 And you've got a Bugatti Veyron or you've got a Tesla, Roadster, something like that.
    0:18:07 Something incredibly fast. You'd like to get around these big trucks,
    0:18:10 but you really can't, just because they're blocking so many of the lanes.
    0:18:14 So, it really doesn't matter how many lanes we have if we have this sort of congestion.
    0:18:19 So, wouldn't it be nice if could just slice up these trucks,
    0:18:23 and so, therefore, give each of these slice engines or layer 3, layer 2, IP,
    0:18:31 and frame relay, or whatever Ethernet frame headers
    0:18:37 being the engines, and then allow them to go individually so that they're lighter loads.
    0:18:42 So that they're less than a full load and they can therefore travel a little faster because they're smaller.
    0:18:51 And so, that's the idea behind fragmentation,
    0:18:54 and then, the interleaving is allowing your fast cars to interleave back and forth between
    0:19:00 the now broken up data payloads of these larger semi-trucks.
    0:19:06 And it allows these more urgent voice packets to get out of there,
    0:19:13 to weave it in a faster out course. If we combine this LFI with priority queuing,
    0:19:19 which says strict priority that it we have a priority queue, or in the analogy of the motor way or high way,
    0:19:28 we've got an HOV lane, a High Occupancy Vehicle lane.
    0:19:31 So, if you happened to be allowed to be in that High Occupancy Vehicle lane,
    0:19:35 then, you're in the priority queue,
    0:19:38 and you can go at any speed you need. And so, you really get out the door first.
    0:19:43 That's really our voice packets, but even fragmenting the large data packets
    0:19:48 can be very necessary even if voice packets aren't necessarily being stopped because of the
    0:19:54 priority queue getting them out the door first the signaling packets.
    0:19:59 Remember our very small, tracking 150 bits to maybe 1 kilobit per second depending on
    0:20:06 SIP or H.323 signaling or skinny. Whether it's secure or not. All those make a little bit of a difference,
    0:20:16 So those need to be able to certainly interleave back and forth
    0:20:20 with the larger data packets now fragmented up.
    0:20:25 Now, when you take a look at fragmentation,
    0:20:28 and also something that we're gonna look at with header compression here in a moment,
    0:20:31 you're gonna see that some of these begin to look really attractive,
    0:20:37 but one of the things we wanna keep in mind is that as we go...
    0:20:41 above a link speed of 768, so, 1 meg and higher,
    0:20:48 the benefits that are obtained from using some of these links specific mechanisms
    0:20:53 like link fragmentation and header compression, things like this, compressed RTP, as we'll talk about.
    0:21:02 They're really offset, and the end up causing a net negative value.
    0:21:08 So, they still look like they could be helpful, especially with compression,
    0:21:12 we're gonna look at next in terms of bandwidth savings.
    0:21:14 But in terms of the amount of CPU and...
    0:21:21 and packetization time that it takes, they end up causing detriment to our networks,
    0:21:26 and slowing us down causing more latency than they do end up helping.
    0:21:30 So, these are for 768K and slower links.
    0:21:36 So, looking at another link specific mechanism being header compression.
    0:21:41 And we also have the option of payload compression as well.
    0:21:43 If we take a look at this voice payload,
    0:21:46 we maybe have a 40 byte voice payload. It depends on what codec we're using, and...
    0:22:00 It depends on mainly what codec we're using and then also the sampling rate.
    0:22:03 How many samples per second. But...
    0:22:09 But the idea is that our voice payload are routers small entity compared to all of the headers that go with it.
    0:22:19 So, if we've got a...
    0:22:23 I'm sorry, if we have a 20 byte voice payload, and we've got let's say and RTP header of 12 bytes,
    0:22:29 we've got another 8 for UDP. So now, we're up at 20.
    0:22:32 And then, we've got another 20 fixed bytes for IP,
    0:22:36 we've got 40 bytes of header for a 20-byte payload.
    0:22:41 So, we've got just way too much overhead, way too much red tape.
    0:22:46 Now, this is for WAN traffic, this is for router traffic.
    0:22:50 So, that's where we're probably gonna have a little bit smaller voice payload with a G.729
    0:22:56 or depends, IOBC codec or ISAC, just depends how big that
    0:23:01 payload's gonna be based on the codec.
    0:23:03 But we're gonna have a large header to payload ratio.
    0:23:10 And the idea is that again, this is first lower speed links,
    0:23:14 because this is one of the most intensive CPU operations that you can do with regard to QoS
    0:23:21 is compressed RTP headers. But we can basically take and reduce all these down
    0:23:27 to a 2-byte or 4-byte header. Basically a hash value.
    0:23:34 It's gonna be 2 bytes if we're just using standard UDP,
    0:23:37 if we're using UDP with a checksum, then, it's gonna be 4 bytes instead.
    0:23:43 Again, only for low speed links, this will generally reduce a G.729 call
    0:23:49 down from anywhere from 24 for 28 kilobits, down to about 12-14 kilobits per second.
    0:23:56 So, it'll cut your G.729 bandwidth needed traffic in half.
    0:24:03 And it sounds really great, but again, the packetization time increases the delay,
    0:24:09 and for higher speed links, it is a net loss value.
    0:24:13 So, only use that in the lower speed links.
    0:24:18 Payload compression is even more CPU intensive.
    0:24:21 A lot of Cisco routers, the ISRs and ISR G2s have hardware-assisted ASICs that can help with that.
    0:24:29 But this compresses not only the RTP header but also the voice and/or video payload.
    0:24:35 So, we talked about fragmentation and interleaving.
    0:24:38 Here's just a graphic just to show we've got this large data packets and small voice,
    0:24:43 and with fragmentation, we're just basically cutting them up.
    0:24:47 Now, we're never gonna fragment voice packets.
    0:24:49 We're only gonna fragment data to the size of what we've already calculated our voice packets are going to be at.
    0:24:57 We never wanna fragment voice because that's going ton introduce a lot of additional delay.
    0:25:07 And so, we're just gonna look at one final link specific mechanism,
    0:25:10 and we're not gonna go too far into traffic shaping right now.
    0:25:13 We're just gonna talk about the basics of it.
    0:25:16 We will in CCNP Voice go into a lot more into policing and traffic shaping,
    0:25:23 draw some analogies between then two and then start contrast differences between the two,
    0:25:27 and also talk about multi-color and multi-tear policers,
    0:25:33 and deal with multiple token bucket for traffic shaping.
    0:25:37 But we've already stated that policers typically drop the traffic at a given line rate.
    0:25:42 Or whatever given maximum rate we want it to be.
    0:25:46 Shapers, traffic shaper seems like a policer, but it really delays or queues up to a certain amount
    0:25:55 the excess traffic over that rate.
    0:25:58 And the idea is that TCP/IP is very bursty.
    0:26:02 And so, without traffic shaping, it's going to,
    0:26:06 if it has enough data to transmit, burst up to the maximum rate that it's allowed.
    0:26:12 And then, at the maximum rate, whether that just simply be the line rate,
    0:26:16 or if we have some sort of policer, it's going to hit that hard limit, and it's gonna be dropped.
    0:26:23 TCP is gonna issue a re-transmit, UDP simply dropped. Gone forever.
    0:26:29 And the problem is as it goes up spikes to the top and then gets dropped,
    0:26:37 and then tries to very quickly increase back up to the maximum flow and then get dropped,
    0:26:44 there's a lot of empty space in between. There's a lot of unused bandwidth.
    0:26:50 And so, with traffic shaping, what we do by queuing,
    0:26:53 and then only releasing certain bits on to the line every given amount of milliseconds
    0:27:00 value known as Tc or the time interval. We'll talk about again much more in CCNP Voice.
    0:27:07 And specifically, the C Voice course.
    0:27:10 This...
    0:27:13 What this allows is us to shape the traffic.
    0:27:17 So, we're still not allowing the traffic to go beyond a given rate,
    0:27:23 and maybe that rate is even the line rate, and in fact, we would talk about in CCNP Voice, it's gonna be
    0:27:29 95% of the line rate. But even if it's the maximum line rate,
    0:27:33 5% for overhead, we're still going to queue the excess traffic,
    0:27:40 and so, because the original router, let's say it's a TCP stream,
    0:27:45 the original sending router or host doesn't see a drop, and therefore a re-transmit,
    0:27:51 it thinks that everything is fine.
    0:27:52 Now, if traffic's being queued up, and then releases slowly unto the line,
    0:27:56 and so, it's utilizing a lot more of the bandwidth, available bandwidth much, much more efficiently.
    0:28:05 Okay, and then, as the need for that data falls off, so does the stream.
    0:28:11 So, this is going to smooth out our traffic. It's gonna allow us to use a lot more available bandwidth,
    0:28:17 and it's going to prevent unnecessary drops.
    0:28:21 So, these are some of the basic things that you need to understand about Quality of Service
    0:28:25 for the CCNA Voice exam. Again, we're gonna go over everything we've seen here in much, much more depth
    0:28:32 as well as a lot of demonstration of it in the CCNP Voice course.
CCNA Voice - Version 8.0
Title: CCNA Voice - Version 8.0
Duration: 25h 08m
The CCNA Voice class is an ultimate all-in-one solution for engineers pursuing the Cisco Certified Network Associate Voice (CCNA Voice) certification. This Video-on-Demand course includes over 20 hours of instructor-led content that will fully prepare you for the latest Cisco 640-461 ICOMM v8 certification exam. Please note that per Cisco CCNA Voice certification requirements, you need to have already met the pre-requisite of having a valid regular CCNA (Routing & Switching) status.
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